The Value of a Draw in Quasi-Binary Matches
Abstract: A match is a recursive zero-sum game with three possible outcomes: player 1 wins, player 2 wins or there is a draw. Play proceeds by steps from state to state. In each state players play a “point game” and move to the next state according to transition probabilities jointly determined by their actions. We focus on quasi-binary matches which are those whose point games also have three possible outcomes: player 1 scores the point, player 2 scores the point, or the point is drawn (something that happens with probability less than 1) in which case the point game is repeated. We show that a value of a draw can be attached to each state so that quasi-binary matches always have an easily-computed stationary equilibrium in which players’ strategies can be described as minimax behavior in the point games induced by these values.
Last Updated Date : 16/09/2016