The Value of a Draw in Quasi-Binary Matches

Speaker
Oscar Volij
Date
08/11/2016 - 12:30 - 11:00Add To Calendar 2016-11-08 11:00:00 2016-11-08 12:30:00 The Value of a Draw in Quasi-Binary Matches Abstract: A match is a recursive zero-sum game with three possible outcomes: player 1 wins, player 2 wins or there is a draw. Play proceeds by steps from state to state. In each state players play a “point game” and move to the next state according to transition probabilities jointly determined by their actions. We focus on quasi-binary matches which are those whose point games also have three possible outcomes: player 1 scores the point, player 2 scores the point, or the point is drawn (something that happens with probability less than 1) in which case the point game is repeated. We show that a value of a draw can be attached to each state so that quasi-binary matches always have an easily-computed stationary equilibrium in which players’ strategies can be described as minimax behavior in the point games induced by these values. Economics building (504), faculty lounge on the first floor. אוניברסיטת בר-אילן - Department of Economics Economics.Dept@mail.biu.ac.il Asia/Jerusalem public
Place
Economics building (504), faculty lounge on the first floor.
Affiliation
Ben-Gurion University
Abstract

Abstract: A match is a recursive zero-sum game with three possible outcomes: player 1 wins, player 2 wins or there is a draw. Play proceeds by steps from state to state. In each state players play a “point game” and move to the next state according to transition probabilities jointly determined by their actions. We focus on quasi-binary matches which are those whose point games also have three possible outcomes: player 1 scores the point, player 2 scores the point, or the point is drawn (something that happens with probability less than 1) in which case the point game is repeated. We show that a value of a draw can be attached to each state so that quasi-binary matches always have an easily-computed stationary equilibrium in which players’ strategies can be described as minimax behavior in the point games induced by these values.

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Last Updated Date : 16/09/2016